Luigi Tommaseo wrote:
hi Gregg,
the shake problem seems to have been generated by one of our server
playing tricks. so far it has been working fine.
Sounds weird -- glad you sorted that out.
we now have a problem trying to generate an mi file with maya7 instead
of 6.5.
Hmm, not sure.
Are you able to export the MI files manually from Maya 7 for this scene,
then render them with submit-mray?
Yes, it seems like Maya is failing to generate the .mi files,
even though those messages appear to only be warnings:
[..several messages snipped..]
Info: (Mayatomr.Nodes) : place2dTexture1.vertexUvOne: unsupported type of connection, current plug value used instead
Info: (Mayatomr.Nodes) : place2dTexture1.vertexUvTwo: unsupported type of connection, current plug value used instead
Info: (Mayatomr.Nodes) : place2dTexture1.vertexUvThree: unsupported type of connection, current plug value used instead
Prog: (Mayatomr.Scene) : DAG node: pPlane2
Prog: (Mayatomr.Scene) : DAG node: pCube3
Info: (Mayatomr.Scene) : render camera: persp
[..]
One thing you might want to check is this fix for submit-maya.pl
to render sucessfully with submit-maya + Maya 7.0 + standalone mentalray:
http://seriss.com/cgi-bin/rush/newsgroup-threaded.cgi?-viewthread+1022+1023
Not sure if that's the cause of your troubles, though.
--
Greg Ercolano, erco@(email surpressed)
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)
Cel: (Tel# suppressed)
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