This one is stumping me. We have been having a lot of weird Maya 2011
mental ray rendering issues. But rendering on our rush farm seemed more
reliable till we upgraded to 2011. I even patched to 2011.5 and am still
having issues.
Local render render fine. If I submit them to the Rush queue all frames
will render with no errors. At first we got some renders where it looked
like textures had shifted around on the object. Then we got some where the
frame only had some white horizontal lines going through the image files.
If I set a scene to render on one of the nodes from the Maya interface it
all renders fine.
Only mental ray seems to be effected.
Thanks,
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