From: Luke Petre <luke@(email surpressed)> Subject: Mayabatch.exe vs. Render.exe, frame ranges Date: Wed, 05 Jul 2006 16:54:25 -0400 |
Msg# 1343 View Complete Thread (2 articles) | All Threads Last Next |
Hi, this maybe more of a Maya question, but I'm hoping to find some help
here. I'm trying to submit a multiple frame render via submit-maya.pl,
and the command ultimately comes through to the farm as:
mayabatch -render -verbose 1 -proj //locutus/users/lpetre/scenes/test/ -s 26 -e 30 -b 1 -n 1 //locutus/users/lpetre/scenes/test/spin.mb Which unfortunately seems to disregard the -s and -e options, and tries to render all the frames in the .mb file. If I run this command line instead: render -s 26 -e 30 -b 1 -n 1 //locutus/users/lpetre/scenes/test/spin.mb Maya will correctly output only the frames I expect. Any thoughts on why this might be? We're using Maya(R), Version 6.5, 200501140008 Rush 102.42a5 Thanks, Luke Petre Insomniac Games |
From: Greg Ercolano <erco@(email surpressed)> Subject: Re: Mayabatch.exe vs. Render.exe, frame ranges Date: Wed, 05 Jul 2006 17:17:08 -0400 |
Msg# 1344 View Complete Thread (2 articles) | All Threads Last Next |
Luke Petre wrote: [posted to rush.general]Hi, this maybe more of a Maya question, but I'm hoping to find some help here. I'm trying to submit a multiple frame render via submit-maya.pl, and the command ultimately comes through to the farm as:mayabatch -render -verbose 1 -proj //locutus/users/lpetre/scenes/test/ -s 26 -e 30 -b 1 -n 1 //locutus/users/lpetre/scenes/test/spin.mbWhich unfortunately seems to disregard the -s and -e options, and tries to render all the frames in the .mb file. Hi Luke, Can you send the complete frame log for the frame that rendered that? I'd like to see the whole log. It sort of sounds like the problem described in this thread: http://seriss.com/cgi-bin/rush/newsgroup-threaded.cgi?-view+1022+1022+1023 ..and I'd recommend applying this fix if that's the case: http://seriss.com/cgi-bin/rush/newsgroup-threaded.cgi?-view+1023+1022+1023 ..however, I think that's only with Maya7 + Mental Ray, and you're using maya 6.5 with maya's software renderer (based on the above command line), so I'm not aware of the-s/-e being ignored in maya software rendering. Looking at the complete log, I can probably tell more info. If I run this command line instead: render -s 26 -e 30 -b 1 -n 1 //locutus/users/lpetre/scenes/test/spin.mb Try the submit-maya6 script instead, eg: //yourserver/jobs/rushscripts/submit-maya6.pl ..that will use the newer 'Render -r [sw|mr|mi] ..' approach to run Maya's renderer. The script is called 'submit-maya6' because that syntax for the renderer was introduced in maya6, and appears to be the better way to run the Maya renderer now. The older 'submit-maya' script uses the old 'mayabatch' way to run the renderer. -- Greg Ercolano, erco@(email surpressed) Rush Render Queue, http://seriss.com/rush/ Tel: (Tel# suppressed) Fax: (Tel# suppressed) Cel: (Tel# suppressed) ** NOTE: ** I will be on vacation July 11th through July 20th. ** During that time, orders and email response may take over 24 hours. ** |