From: "Jeffrey Jasper" <jjasper@(email surpressed)>
Subject: Modo render script
   Date: Mon, 28 Mar 2011 17:23:27 -0700
Msg# 2073
View Complete Thread (7 articles) | All Threads
Last Next
Has anyone successfully created a Modo script? I have had no such luck so far and would love to be able to render Modo animations on our farm.

Thanks,
--
Using Opera's revolutionary email client: http://www.opera.com/mail/

   From: Greg Ercolano <erco@(email surpressed)>
Subject: Re: Modo render script
   Date: Mon, 28 Mar 2011 20:45:58 -0400
Msg# 2075
View Complete Thread (7 articles) | All Threads
Last Next
Jeffrey Jasper wrote:
> Has anyone successfully created a Modo script? I have had no such luck so  
> far and would love to be able to render Modo animations on our farm.

	Are you able to successfully run Modo from a command line
	to render a particular scene with a specified frame range?

	If so, it should be possible to make a submit script for it.
	Let me know if any guis pop open during the command line rendering,
	as that could be a problem.

	Send me the command line usage and an example command line
	that works for you to render a particular frame range of a
	particular scene, and I can help make you a submit script for it.


-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)ext.23
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)

   From: "Jeffrey Jasper" <jjasper@(email surpressed)>
Subject: Re: Modo render script
   Date: Wed, 30 Mar 2011 15:52:59 -0700
Msg# 2076
View Complete Thread (7 articles) | All Threads
Last Next
On Mon, 28 Mar 2011 17:45:58 -0700, Greg Ercolano <erco@(email surpressed)> wrote:

Jeffrey Jasper wrote:
Has anyone successfully created a Modo script? I have had no such luck so
far and would love to be able to render Modo animations on our farm.

	Are you able to successfully run Modo from a command line
	to render a particular scene with a specified frame range?

	If so, it should be possible to make a submit script for it.
	Let me know if any guis pop open during the command line rendering,
	as that could be a problem.

	Send me the command line usage and an example command line
	that works for you to render a particular frame range of a
	particular scene, and I can help make you a submit script for it.



It seems a bit weird but you have to generate a txt file in a format such as
log.toConsole true
scene.open "/Directory/Scenes/file.lxo" normal
pref.value render.threads auto
@ChangeRenderFrameRange 1 100
@ChangeRenderOutputPaths /Directory/Output/
render.animation {*}
app.quit

then run this command point to the text file (Mac OS X)
/Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt

Not sure if there is a better way yet.
Thanks,

--
Using Opera's revolutionary email client: http://www.opera.com/mail/

   From: Greg Ercolano <erco@(email surpressed)>
Subject: Re: Modo render script
   Date: Wed, 30 Mar 2011 19:21:55 -0400
Msg# 2077
View Complete Thread (7 articles) | All Threads
Last Next
Jeffrey Jasper wrote:
> log.toConsole true
> scene.open "/Directory/Scenes/file.lxo" normal
> pref.value render.threads auto
> @ChangeRenderFrameRange 1 100
> @ChangeRenderOutputPaths /Directory/Output/
> render.animation {*}
> app.quit
> 
> then run this command point to the text file (Mac OS X)
> /Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt

	That doesn't look too bad. Reminds me of how Houdini/Hscript works,
	where you pipe a script into it.

	I can make a submit script that generates that on the fly
	and runs it, no problem.

	Will follow up to you directly when I have something working
	or if I have any questions, then when we get it working,
	I'll follow up to the group here.

-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)ext.23
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)

   From: "Jeffrey Jasper" <jjasper@(email surpressed)>
Subject: Re: Modo render script
   Date: Wed, 06 Apr 2011 18:49:23 -0700
Msg# 2078
View Complete Thread (7 articles) | All Threads
Last Next
Awesome, thanks a ton, I know a lot of Modo users who will cheer to have a good render farm solution for Modo.

On Wed, 30 Mar 2011 16:21:55 -0700, Greg Ercolano <erco@(email surpressed)> wrote:

Jeffrey Jasper wrote:
log.toConsole true
scene.open "/Directory/Scenes/file.lxo" normal
pref.value render.threads auto
@ChangeRenderFrameRange 1 100
@ChangeRenderOutputPaths /Directory/Output/
render.animation {*}
app.quit

then run this command point to the text file (Mac OS X)
/Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt

	That doesn't look too bad. Reminds me of how Houdini/Hscript works,
	where you pipe a script into it.

	I can make a submit script that generates that on the fly
	and runs it, no problem.

	Will follow up to you directly when I have something working
	or if I have any questions, then when we get it working,
	I'll follow up to the group here.



--
Using Opera's revolutionary email client: http://www.opera.com/mail/

   From: Greg Ercolano <erco@(email surpressed)>
Subject: Re: Modo render script
   Date: Thu, 07 Apr 2011 20:43:57 -0400
Msg# 2081
View Complete Thread (7 articles) | All Threads
Last Next
Jeffrey Jasper wrote:
> Awesome, thanks a ton, I know a lot of Modo users who will cheer to have a  
> good render farm solution for Modo.

	Yep, on it. Busy week cause of NAB.

-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)ext.23
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)

   From: Greg Ercolano <erco@(email surpressed)>
Subject: Re: Modo render script
   Date: Tue, 19 Apr 2011 19:15:34 -0400
Msg# 2096
View Complete Thread (7 articles) | All Threads
Last Next
Jeffrey Jasper wrote:
> Awesome, thanks a ton, I know a lot of Modo users who will cheer to have a  
> good render farm solution for Modo.

	OK, I have an initial modo script that I'm going to email you
	directly.

	I'll follow up here once we can confirm it is working for you
	and does what you want.

-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)ext.23
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)