From: Gary Jaeger <gary@(email surpressed)> Subject: relative output paths Date: Thu, 21 Mar 2013 11:14:35 -0400 |
Msg# 2325 View Complete Thread (2 articles) | All Threads Last Next |
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From: Greg Ercolano <erco@(email surpressed)> Subject: Re: relative output paths Date: Thu, 21 Mar 2013 13:44:49 -0400 |
Msg# 2326 View Complete Thread (2 articles) | All Threads Last Next |
On 03/21/13 08:14, Gary Jaeger wrote: > Greg- > > Is there a way to use output paths that are relative to the specified project directory when submitting? For instance: > > ../souce/cg > > to go up one from the project dir, then write files into source/cg Maya supports this.. so for instance if you specify "-rd imgs" at the Maya Flags: prompt, it will write images to <PROJECT_DIR>/imgs/ Ditto for any of Maya's flags, and probably all paths within the Maya scene file. The stock submit script's "Scene Path" and "Image Directory" input fields do not though; the script would need some tweaking to support this. For instance, the script currently checks to see if "Image Directory" exists before submitting, and it currently does not expect a "relative" path; some extra code would be needed for it to see if the path is relative, and construct an absolute path based on the "Project" field. Easy to do though. For the "Scene Path", I'd say the same. One thing I /don't/ think you could get working without some new binaries from me would be to get the "Browse" buttons for those fields to work relative to the Project path. But that can be done, and I'd be happy to add it -- good idea! Meanwhile, I can help you offlist to make the needed tweaks to your current submit script to support relative paths in the submit form. Email me a copy of the script you're currently using, and I can send back the mods for everything except the "Browse" button initially.. then later I can follow up with something for that as well. -- Greg Ercolano, erco@(email surpressed) Seriss Corporation Rush Render Queue, http://seriss.com/rush/ Tel: (Tel# suppressed)ext.23 Fax: (Tel# suppressed) Cel: (Tel# suppressed) |